Update #88 - April 21, 2022
[VisuStella MZ] Sample Game Project » Devlog
Hello, RPG Makers!
We have updated our Sample Game Project with the latest versions of the various plugins included!
If you would like to view the changelog for all our scripts , you can view it here.
We plan to make updates a routine on Fridays. This way, you don't have to stay completely on top of the wiki scouring for updates. There is no set time for when the updates occur, they just will, and there will be an announcement for them.
Not every week will have an update, because if one isn't needed, one won't be made. Updates will be generally used for bug fix(es) and/or feature implementations.
![](https://img.itch.zone/aW1nLzQxMDg0MjguanBn/original/7a3HOz.jpg)
Sample Project
✼ No Changes
✼Core Engine Version 1.61
✼ Bug Fixes!
- RPG Maker MZ Bug Fix!
- Battle Forced End Action Crash
- Depending on various circumstances, currently active battlers can be cleared from the battle system at will due to a number of reasons. However, if it just so happens that the targets are cleared, too, with actions remaining, then a crash will follow up. This plugin will prevent that change. Fix made by Olivia.
- Depending on various circumstances, currently active battlers can be cleared from the battle system at will due to a number of reasons. However, if it just so happens that the targets are cleared, too, with actions remaining, then a crash will follow up. This plugin will prevent that change. Fix made by Olivia.
- Battle Forced End Action Crash
✼Battle Engine Core Version 1.62
✼ Bug Fixes!
- RPG Maker MZ Bug Fix!
- Battle Forced End Action Crash
- Depending on various circumstances, currently active battlers can be cleared from the battle system at will due to a number of reasons. However, if it just so happens that the targets are cleared, too, with actions remaining, then a crash will follow up. This plugin will prevent that change. Fix made by Olivia.
- Depending on various circumstances, currently active battlers can be cleared from the battle system at will due to a number of reasons. However, if it just so happens that the targets are cleared, too, with actions remaining, then a crash will follow up. This plugin will prevent that change. Fix made by Olivia.
- Battle Forced End Action Crash
Main Menu Core Version 1.16
✼ Documentation Update!
- Help file updated for new features.
✼ New Features!
- New Plugin Commands added by Arisu and sponsored by AndyL:
- Menu Command: Clear Forced Settings
- Menu Command: Force Disable
- Menu Command: Force Enable
- Menu Command: Force Hide
- Menu Command: Force Show
- These new Plugin Commands allow you to forcefully show, hide, enable, or disable Plugin Commands regardless of their required settings.
- We are not responsible for errors that occur by accessing menus that should otherwise be disabled or hidden.
- Menu Command: Clear Forced Settings
Thank you for supporting VisuStella! 🌻
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Apr 21, 2022
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[VisuStella MZ] Sample Game Project
Kickstart your game dev journey into RPG Maker MZ with the VisuStella Sample Game Project!
Status | Released |
Authors | VisuStella, VisuStellaMZ, Archeia |
Genre | Role Playing |
Tags | 2D, plugins, rmmz, RPG Maker, rpgmz |
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