Update #95 - June 9, 2022


 

Hello, RPG Makers!

We have updated our Sample Game Project with the latest versions of the various plugins included!

If you would like to view the changelog for all our scripts , you can view it here.

We plan to make updates a routine on Fridays. This way, you don't have to stay completely on top of the wiki scouring for updates. There is no set time for when the updates occur, they just will, and there will be an announcement for them.

Not every week will have an update, because if one isn't needed, one won't be made. Updates will be generally used for bug fix(es) and/or feature implementations.

Sample Project

✼ No Changes

✼Core Engine Version 1.64

✼ Documentation Update!

  • Help file updated for new features.

✼ New Features!

  • New Plugin Command made by Arisu and sponsored by ImGonnaPutMyGameOnXboxAndYouCantStopMe:
    • Debug: Current Controller ID
      • PLAY TEST ONLY. Shows current controller ID in debug console.
      • Also copies to computer clipboard if possible.
  • New Plugin Parameters made by Arisu and sponsored by ImGonnaPutMyGameOnXboxAndYouCantStopMe:
    • Subsettings for Button Assist Window: Controller Button Assist
      • These are sub-settings for the Button Assist Window Plugin Parameters. Where the Button Assist Window Plugin Parameters are focused on keyboard entries, these sections are focused on gamepad controllers.
      • Add multiple gamepads to the list to give them different button assist text. If a gamepad is being used but not listed here, the button assist text will default to the keyboard version.



Message Core Version 1.37

✼ Documentation Update!

  • Help file updated for new features.

✼ Feature Update!

  • Picture texts with \v[x] text codes are now updated automatically.
  • This is the only dynamic text code that updates this way for optimization purposes and to prevent overabundant CPU usage.
  • Everything else will require the new Plugin Command.

✼ New Features!

  • New Plugin Command added by Irina:
    • Picture: Refresh Text
      • Refreshes the text used for all on-screen pictures.
      • To be used if any dynamic text codes are updated like \n[x].
  • New text codes added by Arisu and sponsored by ImGonnaPutMyGameOnXboxAndYouCantStopMe:
    • <Up Button>, <Left Button>, <Right Button>, <Down Button>
    • <Ok Button>, <Cancel Button>, <Shift Button>, <Menu Button>
    • <Page Up Button>, <Page Down Button>
      • Display's VisuMZ_0_CoreEngine's button assist text.


Thank you for supporting VisuStella! 🌻

Files

VisuStella MZ Sample Game Project (Update #95) 95 MB
Jun 09, 2022

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