Update #96 - June 16, 2022


Hello, RPG Makers!

We have updated our Sample Game Project with the latest versions of the various plugins included!

If you would like to view the changelog for all our scripts , you can view it here.

We plan to make updates a routine on Fridays. This way, you don't have to stay completely on top of the wiki scouring for updates. There is no set time for when the updates occur, they just will, and there will be an announcement for them.

Not every week will have an update, because if one isn't needed, one won't be made. Updates will be generally used for bug fix(es) and/or feature implementations.

Sample Project

✼ No Changes

✼Battle Engine Core Version 1.64

✼ Bug Fixes!

  • "All Skills" battle command should now work with the updated version of VisuMZ Skills & States Core. Fix madde by Olivia.

✼ Compatibility Update!

  • Plugins should be more compatible with one another.

Skills and States Core Version 1.32

✼ Documentation Update!

  • Help file updated for new features.

✼ New Features!

  • New Plugin Parameters added by Arisu:
    • Plugin Parameters > Passive State Settings > Cache > Switch Refresh?
    • Plugin Parameters > Passive State Settings > Cache > Variable Refresh?
      • Refresh all battle members when switches/variables are changed in battle?
      • This is primarily used for passive state conditions involve parameters that do not update due to cached data until a refresh occurs.
      • If this is on, do not spam Switch/Variable changes during battle in order to prevent lag spikes.

Thank you for supporting VisuStella! 🌻


VisuStella MZ Sample Game Project (Update #96) 95 MB
Jun 16, 2022

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