Update #67 - November 25, 2021


 

Hello, RPG Makers!

We have updated our Sample Game Project with the latest versions of the various plugins included!

If you would like to view the changelog for all our scripts , you can view it here.

We plan to make updates a routine on Fridays. This way, you don't have to stay completely on top of the wiki scouring for updates. There is no set time for when the updates occur, they just will, and there will be an announcement for them.

Not every week will have an update, because if one isn't needed, one won't be made. Updates will be generally used for bug fix(es) and/or feature implementations.

Sample Project

✼ No Changes



✼Events & Movement Core Version 1.30

✼ Documentation Update!

  • Help file updated for new features.

✼ Feature Update!

  • Description

✼ New Features!

  • Map Switches and Map Variables added by Arisu:
    • Map Switches are self-switches for maps. Instead of using <Self>, use <Map> in the Switch name to designate it as a Map Switch. The ON/OFF data for that Switch will vary depending on the map the player is currently on.
    • Map Variables are self-variables for maps. Instead of using <Self>, use <Map> in the Variable name to designate it as a Map Switch. The number data for that Variable will vary depending on the map the player is currently on.
    • Script Calls have been added for these features as well.
      • See help file for them.

Main Menu Core Version 1.14

✼ Bug Fixes!

  • Plugin Parameter settings for automatic Command Window height adjustment should now work properly. Fix made by Irina.

✼ Documentation Update!

  • Added a note for the Help File: Gold Window > Thinner Gold Window
    • Only applies to the Command Window style: Default Vertical.

Thank you for supporting VisuStella! 🌻

Files

VisuStella MZ Sample Game Project (Update #67) 95 MB
65 days ago

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