July 2, 2021 Update - Update #46
[VisuStella MZ] Sample Game Project » Devlog
Hello, RPG Makers!
We have updated our Sample Game Project with the latest versions of the various plugins included!
If you would like to view the changelog for all our scripts , you can view it here.
We plan to make updates a routine on Fridays. This way, you don't have to stay completely on top of the wiki scouring for updates. There is no set time for when the updates occur, they just will, and there will be an announcement for them.
Not every week will have an update, because if one isn't needed, one won't be made. Updates will be generally used for bug fix(es) and/or feature implementations.
Sample Project
✼ No Changes
✼Core Engine Version 1.41
✼ Compatibility Update!
- Further compatibility update with RPG Maker MZ 1.3.0+.
✼ Documentation Update!
- Added extra notes to "Important Changes: Bug Fixes" section for the "Window Skin Bleeding" bug:
- This bug is fixed in the core scripts for RPG Maker MZ v1.3.0+.
- This bug is fixed in the core scripts for RPG Maker MZ v1.3.0+.
✼Battle Engine Core Version 1.41
✼ Documentation Update!
- Help file updated for new features.
- Added entries to <Battle Command> notetags and Plugin Parameters for "Party", "Combat Log", and "Weapon Swap" which weren't updated before.
✼ New Features!
- New Action Sequence added by Arisu:
- MECH: Enemy Escape
- Causes the enemy unit(s) to escape.
- Causes the enemy unit(s) to escape.
- MECH: Enemy Escape
✼ Optimization Update!
- Plugin should run more optimized.
✼Items & Equips Core Version 1.30
✼ Documentation Update!
- Added an extra note to the help file for the following: Plugin Parameters > Item Menu Settings > List Window > Columns
- If you are using the VisuStella MZ Core Engine and the "Modern Controls" Plugin Parameter, please read through that section in case you have any questions about how to switch between categories when using multiple columns of items at a time.
- If you are using the VisuStella MZ Core Engine and the "Modern Controls" Plugin Parameter, please read through that section in case you have any questions about how to switch between categories when using multiple columns of items at a time.
Message Core Version 1.22
✼ Documentation Update!
- Help file updated for new features.
✼ New Features!
- New Text Codes added by Irina and sponsored by AndyL:
- <Current Battle Target>
- <Current Battle User>
- Replaces the text code with the current target or current user's name in-battle. Otherwise, returns nothing.
- Not recommended to be used inside of Help Descriptions. They are best used with "Show Text" event commands.
- <Current Battle Action>
- <Current Battle Action Name>
- Replaces the text code with the current battle action's name with the icon or without it respectively. Otherwise, returns nothing.
- Not recommended to be used inside of Help Descriptions. They are best used with "Show Text" event commands.
- <Current Battle Target>
Thank you for supporting VisuStella! 🌻
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[VisuStella MZ] Sample Game Project
Kickstart your game dev journey into RPG Maker MZ with the VisuStella Sample Game Project!
Status | Released |
Authors | VisuStella, VisuStellaMZ, Archeia |
Genre | Role Playing |
Tags | 2D, plugins, rmmz, RPG Maker, rpgmz |
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