December 25, 2020 Update - Update #19


Hello, RPG Makers!

We have updated our Sample Game Project with the latest versions of the various plugins included!

If you would like to view the changelog for all our scripts , you can view it here.

We plan to make updates a routine on Fridays. This way, you don't have to stay completely on top of the wiki scouring for updates. There is no set time for when the updates occur, they just will, and there will be an announcement for them.

Not every week will have an update, because if one isn't needed, one won't be made. Updates will be generally used for bug fix(es) and/or feature implementations.

Sample Project

✼ No Changes

✼Core Engine Version 1.19

✼ Documentation Update!

  • Added documentation for new feature(s) and feature updates!

✼ Bug Fixes!

  • Fixed typo inside of the comments inside the JS: Quick Functions.

✼ Feature!

  • Plugin Parameters > Color Settings > Outline Color is now renamed to Font Outline.

✼ New Features!

  • New Plugin Parameters added by Shaz!
    • Plugin Parameters > Color Settings > Gauge Number Outline

✼Battle Engine Core Version 1.19

✼ Bug Fixes!

  • Removing a state from a Sideview Enemy during the middle of their a non-looping motion will no longer reset their motion to neutral. Fix made by Yanfly.

✼ Compatibility Update!

  • Plugins should be more compatible with one another.

✼ Documentation Update!

  • Added documentation for updated feature(s)!

✼ Feature Update!

  • Action Sequence "PROJECTILE: Icon" now supports code for the "Icon" parameter. Update made by Yanfly.


✼Items & Equips Core Version 1.16

✼ Bug Fixes!

  • Equip-Adjust HP/MP should work properly now. Fix made by Yanfly.

✼ Documentation Update!

  • Added more clarity for <JS Item Enable> to state that if the VisuStella Battle Core is installed, then all battle scope items are visible, but not necessarily enabled if they are disabled otherwise.

Skills and States Core Version 1.08

✼ Bug Fixes!

  • <JS On Add State> should no longer trigger multiple times for the death state. Fix made by Yanfly.

✼ Documentation Update!

  • Added documentation for updated feature(s)!

✼ Feature Update!

  • <No Death Clear> can now allow the affected state to be added to an already dead battler. Update made by Yanfly.

Thank you for supporting VisuStella! 🌻

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