August 23, 2020 - Update #1


Hello, RPG Makers!

Thank you for using VisuStella Plugins and your bug reports!
We appreciate your support and patience for these trying times!


Sample Project

✼ New Updates:

  • Added two new NPC's
    • Wiki Robot
    • Troubleshooting Robot

Core Engine Version 1.01

✼ Bug Fixes:

  • Digit grouping fixed to allow text codes to detect values larger than 1000. Fix made by Olivia and Yanfly.
  • Param Plus, Rate, Flat notetags fixed. Fix made by Yanfly.
  • New Experimental Feature Added:
  • JS: Quick Functions found in the Plugin Parameters

Battle Engine Core Version 1.01

✼ Bug Fixes:

  • Plugin Parameters > Damage Settings > Damage Formats are now fixed. Fix made by Olivia.
  • TPB Battle System with Disable Party Command fixed. Fix made by Olivia.
  • States now show in list format if faces are disabled. Fix made by Yanfly.
  • The default damage styles were missing the 'v' variable to allow for variable data input. These are back now. Fix made by Yanfly.
    • Users updating from version 1.00 will need to fix this problem by either removing the plugin from the Plugin Manager list and reinstalling it, or going to Plugin Parameters > Damage Settings > Style List > the style you want, and adding "const v = $gameVariables._data;" to JS: Formula

✼ New Features:

  • New Notetags added by Olivia:
<Command Show Switch: x> 
<Command Show All Switches: x,x,x> 
<Command Show Any Switches: x,x,x> 
<Command Hide Switch: x> 
<Command Hide All Switches: x,x,x> 
<Command Hide Any Switches: x,x,x> 
<JS Command Visible> 


Elemental & Status Core Version 1.01

✼ Bug Fixes:

  • Passive states now work with Skills & States Core. Fix made by Yanfly.
  • Fixed S parameters not working. Fix made by Yanfly.

Events & Movement Core Version 1.01

✼ Bug Fixes:

  • Event Cache issues fixed upon loading a saved game. Fix made by Yanfly.

Items & Equips Core Version 1.01

✼ Bug Fixes:

  • Added failsafe to prevent non-existent equipment (because the database entries have been deleted) from being equipped as initial equipment. Fix made by Olivia.

Main Menu Core Version 1.01

✼ Bug Fixes:

  • Skill check plugin parameter for show fixed. Fixed by Yanfly and Shaz.
    • Users updating from version 1.00 will need to fix this problem by either removing the plugin from the Plugin Manager list and reinstalling it, or going to Plugin Parameters > Command Window List > skill > JS: Show > and changing 'this.needsCommand("item")' to 'this.needsCommand("skill")'

Message Core Version 1.01

✼ Bug Fixes:

  • </Wordwrap> now works.
  • \ActorFace[x] text code now fixed.
    • Users updating from version 1.00 will need to fix this problem by either removing the plugin from the Plugin Manager list and reinstalling it, or going to Plugin Parameters > Text Code Replacements > ActorFace > JS: Text > and changing "$gameActors.actor(1)" to "$gameActors.actor(actorId)"
  • Actors with empty names would cause auto hightlight problems. Fixed!
  • Auto-colors now ignore names with special characters like !, ?, [, ], and so on.
  • Line break spacing fixed.

✼ New Features:

  • Wordwrap now works with left, center, and right alignment tags.

Skills & States Core Version 1.01

✼ Bug Fixes:

  • Passive states from Elements &; Status Menu Core are now functional. Fix made by Olivia.

✼ Compatibility Update:

  • Extended functions to allow for better compatibility.

✼ Documentation Update:

  • Explains that passive states are not directly applied and are therefore not affected by code such as "a.isStateAffected(10)".
  • Instead, use "a.states().includes($dataStates[10])"
  • "Use #rrggbb for a hex color." lines now replaced with "For a hex color, use #rrggbb with VisuMZ_1_MessageCore"


We plan to make updates a routine on Sundays. This way, you don't have to stay completely on top of the wiki scouring for updates. There is no set time for when the updates occur, they just will, and there will be an announcement for them.

Not every week will have an update, because if one isn't needed, one won't be made. Updates will be generally used for bug fixes and/or feature implementations.

Files

VisuStella MZ Sample Game Project 94 MB
Aug 23, 2020

Get [VisuStella MZ] Sample Game Project

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